| Number of Players | 1-4 |
| Playtime | 60-120 Min |
| Suggested Ages | 14+ |
| Designer(s) | Nate French, Matthew Newman |
| Publisher | Fantasy Flight Games |
| Base Game | Arkham Horror: The Card Game |
The King in Yellow has arrived in Arkham, you caught the performance, and now you see yourself drawn into the maddening web of powerful forces and sinister event that seems to surround the mysterious play. So how to proceed now? Where do you pick up your investigations? How do you hold onto the threads of your limited sanity? The first mythos pack in The Path to Carcosa Cycle for the cooperative Arkham Horror: The Card Game has 60 new cards to expand your adventures in the Arkham Horror Files universe In this scenario, the cultists will take the clues they collect and use their dark powers to convert them into doomadvancing the agenda. Offers five new semi-permanent, skill-boosting assets for each class with dual traits: Talent and Composure.
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