In Vivo, each round starts by revealing a harmony type (Solo, Duet, Trio, Quartet). The harmony determines how many suits must be played in the tricknot being able to is considered playing off-harmony, making that player ineligible for points.
At the end of the trick, the player who played the highest on-harmony card scores two points, and the lowest on-harmony card scores for the value of that card (those bass notes are so important!).
Time to play: 20 minutes
Players: 3-4
Ages: 10+
Main Mechanic: Trick Taking
$44.99 $26.99
$6.00 $3.60
$18.00 $10.80
$70.00 $35.00
$12.00 $5.00
$48.00 $28.80